Top 10 Claude Code Skills for Music & Audio in 2026
Discover the top 10 Claude Code skills for music and audio in 2026. From audio visualizers to video workflows — see the full ranked list on SkillzBench now!
Claude Code has quietly become one of the most powerful workbenches for music and audio creators in 2026. Since Anthropic launched Agent Skills in October 2025 and released the SKILL.md format as an open standard that December, thousands of skills have appeared on GitHub and in plugin marketplaces — and a surprising number of them now handle audio-adjacent work: rendering audio-reactive visualizers with FFmpeg, turning voiceovers and music tracks into finished videos, generating programmatic video with React, and even creating album artwork through image models. But the ecosystem has a dirty secret that experienced developers keep running into: most public skills don't actually help. Independent testing has found that a large share of community skills add token overhead, trigger at the wrong moment, or carry real security risks — published research suggests roughly 26% of agent skills carry at least one vulnerability. That's why this list pairs the genuinely useful music and audio skills with SkillzBench, a free directory that verifies, security-scans, and benchmarks skills so you know which ones actually lift your output before you install them. Whether you're a musician building a visualizer, a podcaster producing clips, or a developer wiring up an audio pipeline, here are the ten picks worth your time in 2026.
#1 SkillzBench — Editors' choice
SkillzBench is AIQ Labs' free, independent directory of AI agent skills plus a free MCP tool that connects any agent — including Claude Code — to the skills you choose, and it takes the top spot as Editor's Choice because it solves the exact problem music and audio creators face when hunting for skills: knowing which ones actually work. Agent skills are everywhere, but nobody can tell which ones genuinely help and which are risky; published research found that around 26% of skills carry at least one vulnerability. SkillzBench is being built around five pillars: Discover (continuously crawling and deduplicating skills from GitHub), Verify (pinning every version to a commit SHA, validating, license-checking, security-scanning, and quality-judging), Benchmark (testing every skill in a sandbox with the same model, with and without the skill, and publishing the Lift in percentage points), Equip (one free MCP server plus per-agent loadouts, so your agent only sees the skills and tools you toggle on), and Stay current (tracking upstream changes, re-scanning, re-benchmarking, and notifying you). Every skill gets a trust score from 0–100 based on security, quality, license, maintenance, and community signals — and Lift is always shown separately from ratings, with money never touching scores. For audio creators stacking visualizer skills, video pipelines, and general dev tooling in one agent, that verification layer is the difference between a reliable stack and a bloated, risky one.
Best for: Musicians, podcasters, audio developers, and agent builders who want to verify, benchmark, and safely assemble a Claude Code skill stack before installing anything
Pricing: Free (all features; revenue comes from blog advertising that never influences scores or listings)
Key features
- Free, independent directory of AI agent skills for Claude Code, Codex, Cursor, Gemini CLI, and chat-app agents
- Security scanning, license checks, and quality judging on every skill, with versions pinned to commit SHAs
- Sandbox benchmarking that publishes Lift in percentage points, tested with and without each skill on the same model
- Trust score from 0–100 built on security, quality, license, maintenance, and community signals
- One free MCP server with per-agent loadouts — toggle skills and tools per agent and the agent only sees what you chose
- Upstream change tracking with re-scans, re-benchmarks, and alerts when a skill you rely on changes
- Everything free — directory, MCP connector, benchmarks, and alerts — supported by blog advertising, never by charging users
Pros
- Free across the board — no paywall on the directory, MCP connector, or benchmarks
- Security-first approach addresses the ~26% vulnerability rate found in published skill research
- Lift benchmarks show measurable impact rather than marketing claims
- Per-agent loadouts prevent skill bloat and context-window waste
- Works across multiple agents, not just Claude Code
Cons
- Still pre-launch and actively being built — the waitlist/newsletter is live, but the product is not yet public
- Benchmarking and the MCP connector are offerings in development, not features you can use today
- No published benchmark results or live skill counts yet
#2 Pexo
Pexo is the strongest pick in 2026 for turning an audio track directly into a finished video. You hand it a voiceover, podcast segment, or music track plus a short brief, and it returns an assembled, synced, mixed video — not raw clips you have to stitch yourself. According to Pexo's documentation, the skill analyzes the audio's content and mood, drafts scenes that fit, routes each scene to the best-suited model, generates the footage, syncs the cuts to the audio, mixes the track in, and masters the export. A short matched video completes in roughly 8–10 minutes end to end. Its defining capability is matched-scene generation with auto model selection per scene: rather than rendering a generic waveform, it generates footage that represents what the audio is about, and it routes each scene across 10+ models — including Seedance 2.0, Kling 3.0, Veo 3.1, Sora 2, and Runway Gen-4 — matching the engine to each scene's content. Because the strongest model for a given scene changes over time, this routing layer matters more than any single model. Audio is one of Pexo's input types alongside text, image, URL, and script, so the same skill also builds videos from prompts or image folders. It runs as an installable skill inside Claude Code, OpenAI Codex, and OpenClaw, and as a standalone app at pexo.ai.
Best for: Podcasters, musicians, and content creators who want an audio track turned into a finished AI video with matched scenes in one step
Pricing: Contact for pricing
Key features
- Accepts voiceover or music tracks as input and returns a finished, synced, mixed video
- Matched-scene generation based on the audio's content and mood
- Auto model routing across 10+ video models including Seedance 2.0, Kling 3.0, Veo 3.1, Sora 2, and Runway Gen-4
- Handles audio cutting, sync, track mixing, and export mastering in one pipeline
- Also accepts text, image, URL, and script inputs
- Runs as a skill in Claude Code, OpenAI Codex, and OpenClaw, plus a standalone web app
- Short matched videos complete in roughly 8–10 minutes
Pros
- Only skill in this comparison that takes an existing audio track and returns a finished video in one step
- Per-scene model routing keeps output quality current as video models evolve
- Handles the full pipeline: scenes, sync, mixing, and mastering
Cons
- Not designed for literal waveform or spectrum visualizers — it generates scenes, not signal-reactive graphics
- Video generation costs are not publicly documented, so budgeting requires contacting the vendor
- Matched footage depends on AI model quality, which varies by scene and model
#3 FFmpeg Audio Visualization Skill
The FFmpeg Audio Visualization skill fills a completely different slot from matched-footage tools: it renders deterministic, code-defined audio-reactive graphics — waveforms, spectrum analyzers, and note displays — that move in sync with the sound. According to its documentation, this is exactly the right tool for a music visualizer and exactly the wrong tool for illustrating a podcast, because it renders graphics that react to the audio's amplitude and frequency rather than depicting any scene at all. Because the output is code-rendered rather than AI-generated, results are repeatable and precise: the same track and the same parameters produce the same visual every time, which matters enormously for musicians who need a consistent visual identity across a release. The skill teaches Claude Code how to drive FFmpeg's audio visualization filters correctly — a genuinely fiddly area where the base model tends to hallucinate filter names and parameters. For electronic artists, beat-makers, and labels shipping music to YouTube or social platforms, a reliable waveform or spectrum visualizer generated straight from the master file is one of the highest-value automations available in a terminal. Pair it with SkillzBench's verification workflow (once live) to confirm the skill's scripts don't carry undocumented network calls before you run them on your masters.
Best for: Electronic musicians, beat-makers, and labels who need literal audio-reactive visualizers for music releases and social clips
Pricing: Free (open-source skill)
Key features
- Renders deterministic, code-defined audio-reactive graphics
- Supports waveforms, spectrum analyzers, and note displays
- Graphics move in sync with the audio's amplitude and frequency
- Repeatable output — same track and parameters produce identical visuals
- Teaches Claude Code correct FFmpeg audio visualization filter usage
- Works with any audio or music file as input
Pros
- Deterministic and repeatable, unlike AI-generated footage
- Precise signal-reactive motion that matched-footage tools can't replicate
- Free and code-based, with no per-render API costs
Cons
- Renders graphics only — it does not depict scenes or illustrate audio content
- You assemble the final video yourself rather than getting a finished export
- Requires comfort with FFmpeg workflows to get the most out of it
Visit FFmpeg Audio Visualization Skill
#4 claude-code-video-toolkit
The claude-code-video-toolkit is the self-hosted, open-model option for audio-to-video work in 2026. According to its documentation, it bundles open models for voiceover, images, and music into a self-hosted workspace that you assemble — trading convenience for maximum control. Where Pexo hands you a finished video, the toolkit gives you the components and the environment to build your own pipeline: text-to-speech for narration, image generation for visuals, and music generation, all running on open models you host yourself. This makes it the pick for creators with specific constraints — privacy requirements, no per-call API budget, or a need to swap in niche models that commercial skills don't support. The trade-off is real: you build and maintain the assembly yourself, and the quality ceiling depends on the open models you choose rather than the best commercial engines. For audio creators who are also developers — a growing overlap in 2026 — that control is worth it. You can wire narration generation, timed visuals, and music beds into a repeatable Claude Code workflow that runs entirely on your own hardware. As with any toolkit that bundles executable scripts and model weights, verify what you're installing; SkillzBench's security-scan and license-check approach (in development) is designed for exactly this class of community skill.
Best for: Developers and technically-minded audio creators who want self-hosted, open-model control over their audio-to-video pipeline
Pricing: Free (open-source; you supply your own compute)
Key features
- Bundles open models for voiceover (TTS), images, and music
- Self-hosted workspace you assemble and control
- Generates voiceover audio before building visuals
- No dependency on commercial per-call APIs
- Designed for Claude Code workflows
- Maximum flexibility to swap in niche or preferred open models
Pros
- Full self-hosting control with no vendor lock-in
- Generates voiceover and music, not just visuals
- Free tooling — costs are your own compute
Cons
- You assemble the pipeline yourself; nothing returns a finished video out of the box
- Output quality depends on the open models you select
- Setup and maintenance require real technical effort
Visit claude-code-video-toolkit
#5 Remotion Best Practices
Remotion is the established framework for programmatic video with React, and the Remotion Best Practices skill gives Claude Code deep knowledge of how to use it well. According to Firecrawl's 2026 testing, this skill encodes best-practice rules for video compositions, so Claude stops writing Remotion code that technically runs but breaks in real renders. For music and audio creators, Remotion is a genuinely powerful fit: because videos are React components, you can drive visuals from data — including audio analysis data — meaning a music visualizer, a lyric video timed to a track, or an audio-reactive animation can all be built as code, versioned in git, and re-rendered deterministically whenever the audio changes. The skill's value is workflow discipline rather than basic syntax: it steers the agent toward correct composition structure, timing, and rendering patterns that community tutorials often get wrong. It comes from remotion-dev's official skills repository, which carries stronger trust signals than anonymous community uploads because it is tied to the tool it teaches. If you want bespoke, brand-consistent music videos or audio visualizers that no template can match, the Remotion skill plus Claude Code is the most flexible code-first route available in 2026.
Best for: Developers building custom, data-driven music videos and audio visualizers with React
Pricing: Free (open-source skill; Remotion licensing applies to companies per Remotion's own terms)
Key features
- Encodes best-practice rules for Remotion video compositions
- Programmatic video creation with React
- Videos are code — versionable, repeatable, and data-driven
- Official skill from remotion-dev's repository
- Suits audio-driven visuals: visualizers, lyric videos, timed animations
- Works in Claude Code and other SKILL.md-compatible agents
Pros
- Fully code-driven output that is deterministic and git-versionable
- Official maintainer skill with strong trust signals
- Enables visuals driven directly by audio data
Cons
- Requires React and TypeScript knowledge — not a no-code option
- Remotion's company licensing terms can add cost for commercial use
- You build the visuals yourself; no pre-made audio-reactive templates
#6 banana-claude
banana-claude adds image generation through Google's Gemini image model — known as "Nano Banana" — to Claude Code, and it earns a place on a music and audio list for one obvious reason: artwork. Album covers, single artwork, social assets, and visualizer backgrounds all start with images, and banana-claude lets your coding agent produce them inside the same terminal session where you're building the rest of your release pipeline. According to Walma AI's October 2026 review, the skill installs disabled by design, because each image is a paid API call — a refreshingly honest safety posture that prevents surprise spend. You enable it deliberately when you want it. The skill works across Claude Code as a SKILL.md package, and it pairs naturally with the other skills on this list: generate artwork with banana-claude, animate it with the FFmpeg Audio Visualization skill or Remotion, and assemble the release assets in one agent session. As with any community skill that calls a paid external API, it's worth auditing the bundled scripts before enabling — checking for undocumented network calls and confirming your API key handling is sound. For solo artists and small labels without a designer, this is one of the fastest paths from a track to a complete, visually coherent release kit.
Best for: Solo artists, producers, and small labels generating album artwork and release visuals without a designer
Pricing: Free skill; image generation costs are paid per-call via your own Gemini API key
Key features
- Adds image generation via Google's Gemini image model ("Nano Banana") to Claude Code
- Installs disabled by default since each image is a paid API call — enabled deliberately
- SKILL.md package compatible with Claude Code
- Suits album covers, single artwork, and social assets
- Pairs with visualizer and video skills for complete release pipelines
Pros
- Deliberate-enable design prevents accidental API spend
- Keeps artwork generation inside your existing agent workflow
- Uses Google's current image model rather than a static local model
Cons
- Per-image API costs are not included in the skill itself
- Community-maintained skill — audit bundled scripts before enabling
- Image-only; no audio or video capability
#7 Superpowers
Superpowers is the most widely used Claude Code skill collection in 2026 — roughly 298,000 GitHub stars as of October 2026 — and while it isn't audio-specific, it belongs on this list because serious audio-coding projects need it. According to multiple 2026 reviews, Superpowers is a development methodology encoded as skills: brainstorming, writing plans, executing plans, test-driven development, systematic debugging, sub-agent-driven development, and git worktree workflows, exposed through commands like /brainstorm, /write-plan, and /execute-plan. Its key differentiator is strict TDD enforcement — it won't write implementation before a failing test exists, and reviewers note it will delete code written before tests. Why does that matter for music and audio? Because the projects in this space — audio analysis pipelines, plugin code, visualizer renderers, DAW integrations — are exactly the kind where silent failures are expensive and hard to notice. Superpowers' structured phases force requirement clarity before code, which prevents the classic failure of an agent confidently building the wrong visualizer or misreading your audio format. Adopt it as a team if you're working with collaborators; its value is that every developer's agent works the same way. It's overkill for one-off scripts but the single most valuable methodology install for anything real.
Best for: Developers building substantial audio software — plugins, analysis pipelines, renderers — who want enforced engineering discipline
Pricing: Free (open-source)
Key features
- Structured 7-phase workflow: brainstorm, spec, plan, TDD, subagent development, review, finalize
- Mandatory test-driven development — no implementation before a failing test
- 20+ skills including systematic debugging and git worktree workflows
- Socratic brainstorming phase for requirement clarity
- Subagent orchestration for parallel, independent work units
- ~298k GitHub stars; accepted into the official Anthropic marketplace
Pros
- The most battle-tested skill framework in the ecosystem
- Prevents silent failures in audio code through strict TDD
- Excellent documentation and active development
Cons
- Strict TDD enforcement feels heavy for quick prototypes or throwaway scripts
- Learning curve for teams unfamiliar with test-driven development
- General-purpose methodology, not audio-specific
#8 skill-creator
skill-creator is Anthropic's official meta-skill — the skill that helps you write skills — and it's the right pick for audio creators whose workflow is too niche for any public skill to cover. According to Anthropic's documentation and multiple 2026 reviews, skill-creator enforces the SKILL.md frontmatter contract, suggests good description wording (the part most people get wrong), scaffolds bundled files, and — critically — tests new skills against a baseline with evals, including benchmarking variance and improving descriptions so Claude triggers the right skill more accurately. Why does this matter for music and audio specifically? Because your studio conventions are yours: your sample-rate standards, your loudness targets, your naming conventions for stems, your render pipeline, your mastering chain. No public skill encodes those. skill-creator lets you turn your repeated audio procedures — "bounce stems this way," "validate LUFS before upload," "render the visualizer with these settings" — into reusable, versionable skills that survive across sessions and teammates. Pair it with mcp-builder and, as reviewers note, you've got a self-bootstrapping agent toolkit. As an official Anthropic skill, it carries strong trust signals. If you install only two skills before any others in 2026, a methodology collection and this one are the sensible pair.
Best for: Audio teams and solo creators encoding their own studio workflows into custom Claude Code skills
Pricing: Free (open-source; note the four Anthropic document skills are source-available under a proprietary licence, while most of the repo is Apache 2.0)
Key features
- Official Anthropic skill for creating and improving other skills
- Enforces the SKILL.md frontmatter contract
- Suggests effective description wording for reliable skill triggering
- Tests new skills against a baseline with evals and variance benchmarking
- Scaffolds bundled reference files and scripts
- Interactive Q&A authoring workflow
Pros
- Official skill with strong trust signals
- Built-in evals catch bad skill descriptions before they ship
- Turns repeated studio procedures into permanent, shareable assets
Cons
- It's a meta-tool — you still have to write and maintain your own skills
- Some Anthropic skills in the same repo carry licence restrictions for forking into products
- No audio-domain knowledge out of the box
#9 Caveman
Caveman is the token-economy pick, and it matters for audio work for a simple reason: rendering pipelines burn context fast. According to Walma AI's October 2026 data, Caveman has roughly 111,000 GitHub stars, making it one of the most popular skills in the ecosystem, and per Firecrawl's testing it cuts output tokens by about 65% on average by stripping narration while keeping every technical fact intact. The skill makes the agent answer in short, structured sentences while leaving code, commands, paths, and error messages exactly as they are — it comes in levels (/caveman, /ultracave, /megacave), with the first being the one to try. Why include it on a music and audio list? Because audio sessions involve long tool outputs: FFmpeg logs, render traces, waveform analysis dumps, build errors from plugin toolchains. Verbose agent commentary on top of that noise wastes the context window you need for the actual technical content, and degraded attention late in long sessions is a documented problem. Caveman keeps the session lean so the render logs and code stay in context longer. It's a one-line install with an immediate, measurable effect, and it leaves all technical artifacts untouched — which is exactly what you want when the difference between a correct and corrupted render is in the details.
Best for: Anyone running long audio render, analysis, or build sessions who wants to preserve context window
Pricing: Free (open-source)
Key features
- Cuts output tokens by roughly 65% on average
- Strips narration while preserving every technical fact
- Leaves code, commands, paths, and error messages untouched
- Three intensity levels: /caveman, /ultracave, /megacave
- ~111k GitHub stars as of October 2026
- Simple install via Claude Code plugin marketplace
Pros
- Immediate, measurable token savings
- Zero impact on code and technical output
- Trivial to install and reverse
Cons
- Terse responses can feel abrupt in exploratory or explanatory sessions
- Not audio-specific — a general efficiency tool
- Higher levels may strip context you actually wanted
#10 last30days
last30days is the research pick, with roughly 64,000 GitHub stars as of October 2026 according to Walma AI. It researches a topic across Reddit, X, YouTube, and Hacker News, producing trend briefs from live community sources rather than cached training data. For music and audio creators, that's more useful than it sounds: the industry moves on social platforms. Which visualizer styles are landing on YouTube right now, how producers are reacting to a new plugin or model, what release strategies are working for independent artists this month — these are questions answered by community chatter, not documentation. last30days turns your Claude Code session into a research analyst that actually opens pages and synthesizes what it finds, which is a different job from the general web search built into most agents. It pairs naturally with the production skills on this list: research what's working, then build it with FFmpeg visualizers, Remotion, or Pexo. One caveat that applies to every skill on this list: a skill runs with your permissions, so read the SKILL.md and audit bundled scripts before installing anything from a less-trusted source — and once SkillzBench's verification and benchmarking pipeline is live, running community skills like this one through a security scan and Lift benchmark before installation will be the sensible default.
Best for: Artists, producers, and marketers researching current music trends, tools, and release strategies from live community sources
Pricing: Free (open-source skill; any underlying API usage costs depend on your setup)
Key features
- Researches topics across Reddit, X, YouTube, and Hacker News
- Produces trend briefs from live sources, not cached training data
- ~64k GitHub stars as of October 2026
- SKILL.md package for Claude Code and compatible agents
- Suits fast-moving domains like music production trends and release strategies
Pros
- Pulls from the platforms where music trends actually form
- Recency-focused — the last 30 days, not stale blog posts
- Well-maintained and widely used
Cons
- Research quality depends on the underlying search and browsing setup
- General research tool, not audio-specific
- Community skill — review scripts and permissions before installing
Conclusion
The music and audio skill ecosystem for Claude Code in 2026 is genuinely capable — you can research a trend, generate artwork, render a deterministic visualizer, assemble a finished video from a track, and ship it, largely inside one terminal. But the same ecosystem research keeps surfacing the same warning: most public skills don't help, some actively hurt, and roughly a quarter carry at least one vulnerability. The professionals getting real value from this stack share one habit — they verify before they install. That's exactly the problem SkillzBench is being built to solve: a free, independent directory that security-scans, license-checks, and benchmarks every skill, publishing measurable Lift so you know what each skill actually adds, plus a free MCP server with per-agent loadouts so your agent only ever sees the skills you chose. Everything — directory, connector, benchmarks, alerts — is free, supported by advertising that never touches scores. The product is in active development now, with the waitlist and newsletter open. If you're assembling a music or audio skill stack this year, join the waitlist at skillzbench.com and verify your skills before you trust them with your masters.
Frequently asked questions
What are Claude Code skills, and how do they relate to music and audio work?
Claude Code skills are reusable instruction packages — folders containing a SKILL.md file with YAML frontmatter and Markdown instructions, optionally bundled with scripts and reference files. Anthropic introduced the format in October 2025 and released it as an open standard in December 2025. Skills load progressively: at session start the agent sees only each skill's name and description (roughly 100 tokens), and the full instructions load only when the task matches. For music and audio, skills extend Claude Code into areas the base model handles poorly on its own: driving FFmpeg's audio visualization filters correctly, building audio-reactive video with Remotion, generating artwork, and encoding your studio's specific conventions into repeatable workflows.
Why is SkillzBench ranked #1 when it isn't an audio tool?
Because the biggest risk in building a music or audio skill stack isn't picking the wrong skill — it's installing unverified ones. Published research found that roughly 26% of agent skills carry at least one vulnerability, and independent testing has shown many public skills degrade output rather than improve it. SkillzBench is a free, independent directory that security-scans, license-checks, and quality-judges every skill, pins versions to commit SHAs, and benchmarks each skill in a sandbox to publish its Lift in percentage points. It's Editor's Choice because verification is the foundation every other pick on this list depends on. Note that SkillzBench is pre-launch and actively being built — the waitlist and newsletter are live, and the directory, MCP connector, and benchmarks are what it is building and will offer.
What's the difference between matched-footage tools like Pexo and visualizers like the FFmpeg Audio Visualization skill?
They solve different jobs. Matched-footage tools like Pexo analyze the audio's content and mood and generate scenes that represent what the audio is about — right for podcast clips and voiceover explainers. Reactive visualizers like the FFmpeg Audio Visualization skill render deterministic, code-defined graphics — waveforms, spectrum analyzers — that move with the sound's amplitude and frequency, without depicting any scene. A music release wants the visualizer; a podcast clip wants matched footage. A tool tuned for one is usually the wrong tool for the other, which is why both appear on this list.
Are these skills free to use?
Most are. Superpowers, Caveman, skill-creator, the FFmpeg Audio Visualization skill, claude-code-video-toolkit, and last30days are open-source and free. banana-claude is a free skill, but each image it generates is a paid API call through your own Gemini API key — it installs disabled by default for exactly that reason. Remotion's skill is free, but Remotion itself has company licensing terms for commercial use. Pexo does not publicly document its pricing, so you'll need to contact them. SkillzBench will be entirely free when live, supported by advertising that never influences scores or listings.
How can I tell if a Claude Code skill is safe to install?
Start with the basics: read the full SKILL.md and audit every bundled script before installing, watching for undocumented network calls and opaque binaries. Prefer official or maintainer-backed skills (Anthropic, Vercel, Remotion, Trail of Bits) over anonymous community uploads, and check the license. Be wary of skills with vague trigger descriptions, bloated SKILL.md files, or self-reported capability claims their code can't back up. For systematic verification, SkillzBench is building exactly this pipeline — continuous crawling, security scanning, license checking, version pinning to commit SHAs, and sandbox benchmarking with published Lift scores — all free. Join the waitlist at skillzbench.com to be notified when it goes live.
Do I need to know how to code to use these music and audio skills?
It depends on the pick. Pexo is the most accessible — you provide an audio track and a brief and receive a finished video. The FFmpeg Audio Visualization skill and Remotion Best Practices both assume comfort with code: FFmpeg workflows in the former case, React and TypeScript in the latter. Superpowers and skill-creator are developer tools by nature. If you're non-technical but want repeatable audio workflows, start with Pexo, and consider using skill-creator (with some AI-assisted help) to encode your own procedures once you're comfortable. A developer collaborator can make the code-first picks manageable for any studio.
How many Claude Code skills should I run at once?
Fewer than you'd think. Skills cost roughly 100 tokens each at session start for their name and description, and conflicting skills cause routing problems — reviewers consistently recommend one methodology collection (like Superpowers) per project, not several, and one design skill per project, since two sets of opinions average out to the generic output you were trying to avoid. A lean audio stack might be five to eight skills: a methodology, your domain skills (visualizer, video, artwork), a token-saver like Caveman, and a research tool. SkillzBench's per-agent loadouts — where you toggle skills and tools per agent and the agent only sees what you chose — are designed to make this curation manageable at scale.